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Destiny (PS3)

Destiny (PS3)

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a b Dornbush, Jonathon (June 9, 2016). "Destiny: Rise of Iron Officially Announced". IGN . Retrieved June 9, 2016. a b Gach, Ethan (February 25, 2021). "Destiny 2's Next Big Expansion The Witch Queen Delayed To 2022". Kotaku . Retrieved February 25, 2021. Shuman, Sid (June 16, 2014). "Destiny's PlayStation-Exclusive Content Detailed". PlayStation.Blog. Sony Computer Entertainment America . Retrieved June 22, 2015.

Goslin, Austen (August 24, 2021). "Destiny 2 will update Light subclasses to the Stasis model during Year 5". Polygon . Retrieved August 25, 2021. Goldfard, Andrew (February 21, 2013). "Destiny Coming to PlayStation 4". IGN . Retrieved February 23, 2013. Phillips, Tom (February 21, 2013). "Bungie shooter Destiny to get exclusive content on PlayStation". Eurogamer . Retrieved February 21, 2013.a b McCaffrey, Ryan (February 17, 2013). "Bungie's Destiny: A Land of Hope and Dreams". IGN . Retrieved February 17, 2013. The Witch Queen brought a new weapon type, glaives, which feature a mix of melee and ranged combat abilities. [15] This expansion also introduced weapon crafting, allowing the player to learn patterns for new weapons, build them from materials, and level them to allow them to recraft them for more powerful perks. [16] Addition changes in The Witch Queen include a new additional origin perk for weapons tied to certain activities or event, artifice armor that can be obtained from more difficult encounters which adds in additional seasonal mod slot, and craftable weapons once the player has collected enough versions of a weapon with deepsight resonance. Dutton, Fred (August 4, 2011). "Bungie doc teases Project Tiger". Eurogamer. Eurogamer Network . Retrieved August 8, 2004. The Final Shape is considered to be the conclusion of the first arc for Destiny 2. It is expected to launch on February 27, 2024. Following this release, Bungie plans to switch to an episodic model, with three episodes a year compared to four seasons. The episodes each will have a three-act structure and more narrative aspects compared to previous seasons. a b c d e f g Reynolds, Matthew (June 9, 2017). "Destiny 2 gameplay changes, beta, release date and everything else we know so far". Eurogamer . Retrieved June 9, 2017.

McCaffrey, Ryan (July 21, 2017). "Ask Bungie Anything About Destiny 2 - IGN First". IGN . Retrieved September 6, 2017. Boyes, Adam (September 17, 2014). "Destiny: PS4's Biggest Software Launch Yet". PlayStation Blog . Retrieved October 24, 2014. a b "Destiny is about to get much better, even if you don't buy The Taken King". Polygon. Vox Media. August 20, 2015 . Retrieved August 20, 2015.Sarkar, Samit (March 30, 2017). "Destiny 2 launching Sept. 8, watch the reveal trailer". Polygon . Retrieved March 30, 2017.

Rougeau, Michael (June 27, 2014). "Destiny's end-game content will 'blow players' minds' ". TechRadar. Archived from the original on November 10, 2014 . Retrieved November 9, 2014.

Strikes" are cooperative missions played with a party of three players that culminate with a boss; most strikes are side missions that are not part of the main plot. Players can play much harder versions of the strikes in what are called the SIVA Crisis Strike (formerly Vanguard Heroic Playlist) and the Weekly Nightfall Strike, which grant bonus rewards. While the SIVA Crisis is a playlist of strikes from The Taken King and Rise of Iron (as well as older strikes updated with Taken and SIVA-infected enemies), the Weekly Nightfall Strike, which is harder than heroic, is only one strike that changes every week with a chance for greater rewards. The Daily Heroic Story Mission, SIVA Crisis Strike, and Weekly Nightfall Strike each feature game modifiers that increase difficulty. Game modifiers can be positive or negative for the player. For example, a positive modifier would be "Small Arms", where damage for the player's primary weapons are doubled, but a negative modifier would be "Chaff", where the player's radar is disabled. Raids are advanced cooperative missions designed to be played by a team of six players — the only PvE game type that allows more than three players in a fireteam. Raids culminate with the elimination of a major boss that relates to the story. [14] [15] [16] With the release of Rise of Iron, there are four raids in Destiny. Those raids include the Vault of Glass, Crota's End, King's Fall, and Wrath of the Machine. a b c "Destiny review: Bungie's successor to Halo has issues but shows promise". Canada.com. Archived from the original on April 23, 2015 . Retrieved April 10, 2015.



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